Oh no! Where's the JavaScript?
Your Web browser does not have JavaScript enabled or does not support JavaScript. Please enable JavaScript on your Web browser to properly view this Web site, or upgrade to a Web browser that does support JavaScript.

General Chat

General Chat
868 posts | Last Activity on 08-04-2024 11:21 by retrofaza
R
retrofaza 08-04-2024 11:21, 18 days ago
Re: ADoom3 benchmark
[quote name=pixie post=4888] Could you compare it with a Linux build if possible? It would be interesting to see how it performs on the same machine.[/quote] This could be interesting, I will check it out in the near future
Responded in ADoom3 benchmark
pixie
pixie 08-04-2024 11:07, 18 days ago
Re: ADoom3 benchmark
[quote name=retrofaza post=4854]@retrofaza - I am looking for the best card for ADoom3 :) I checked the results for my two cards and listed in the table below. If you have other cards, please share your results. (To run the benchmark while playing press the "`" key and type "Timedemo demo1" in the console. [img]https://i.imgur.com/D9EHTVH.png[/img][/quote] Could you compare it with a Linux build if possible? It would be interesting to see how it performs on the same machine.
Responded in ADoom3 benchmark
AMIGASYSTEM
AMIGASYSTEM 07-04-2024 19:24, 19 days ago
Re: A Game to Test (MBX)
@Farox I am attaching the MBX Icons, I created them in the Games style that you found on AROS One
Responded in A Game to Test (MBX)
D
Deremon 07-04-2024 15:42, 19 days ago
Re: ADoom3 benchmark
Test platform Core2Quad Q9550 (GA-P35-DS3) + Geforce 9500GT 512M - Ultra details 640x480 57 fps 800x600 53 fps 1024x768 43 fps 1280x720 39 fps I will test it on my older hardware in the next days
Responded in ADoom3 benchmark
F
Farox 07-04-2024 15:11, 19 days ago
Re: A Game to Test (MBX)
OK fixed...i had to install "libasound2-plugins:i386" on my Mint system. Tested the game also work with your advice.:) Thanks
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 14:57, 19 days ago
Re: A Game to Test (MBX)
I'm Mint 19.3
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:56, 19 days ago
Re: A Game to Test (MBX)
Which version of Linux Mint are you using? By how it looks in the console, you are missing some library. I'd look for package containing that file and install this package. I'm using Linux Mint 21.3 and I don't recall if I had to install anything additional to have sound working.
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 14:51, 19 days ago
Re: A Game to Test (MBX)
Thanks but my problem with ALSA still remain....i never used hosted to test...so i discovered now the problems with audio...is something fixable ?
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:49, 19 days ago
Re: A Game to Test (MBX)
Also, for hosted, if you create a file called GL in Pres/Env-Archive/SYS with contents "hostgl" (without ""), you will switch OpenGL implementation to using your hosts and it will make the game playable.
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:46, 19 days ago
Re: A Game to Test (MBX)
[quote name=Farox post=4878]@Farox - I have tested on my PC with Aros Hosted...but seems not able to run with errors on sound setup. [/quote] As mentioned in previous post, this is an issues of lack of memory. Start AROSBootstrap -m 512 and the game will run. :)
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 14:44, 19 days ago
Re: A Game to Test (MBX)
I have tested on my PC with Aros Hosted...but seems not able to run with errors on sound setup. Don't know what i need to do to have sound, on the same PC the Aros One on a USB key is working fine.
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:37, 19 days ago
Re: A Game to Test (MBX)
Ok, problem solved. Games needs more than 256 MB memory and that's the default setting for AROS hosted. After incresing memory to 512MB, no more crash. Also full screen version starts on hosted. Sorry for false alarm.
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:34, 19 days ago
Re: A Game to Test (MBX)
AROS hosted is generally better at detecting issues. It sometimes happen that programs work (but behind the sceen damage memory) on native, but imediatelly crash on hosted.
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 14:31, 19 days ago
Re: A Game to Test (MBX)
[quote name=retrofaza post=4873]@retrofaza - "File is not executable" error. Both windowed & fullscreen[/quote] Most probably a corrupted download...i have tested the 2 exe from the archive again it it was runnable on Aros One. @deadwood Strange on Aros One the "standard" version is working (slow without OpenGL). Maybe on Aros Hosted is not..but don't know why.
Responded in A Game to Test (MBX)
D
deadwood 07-04-2024 14:20, 19 days ago
Re: A Game to Test (MBX)
@Farox Standard version crashes for me after start. See screen shot. Full screen version also crashes and looking at debug output it is most likely the same problem.
Responded in A Game to Test (MBX)
R
retrofaza 07-04-2024 13:33, 19 days ago
Re: A Game to Test (MBX)
[quote name=Farox post=4872]@Farox - I have done the changes (so no more cli logs and changed window title) and also i have compiled and included in the archive another exe (mbx_full) with fullscreen enabled. Beware on my system the fullscreen version don't work (i have only a black screen...). Here is the download link [url]https://we.tl/t-JdWY9vsI8h[/url] Please test. Thanks[/quote] "File is not executable" error. Both windowed & fullscreen
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 13:21, 19 days ago
Re: A Game to Test (MBX)
I have done the changes (so no more cli logs and changed window title) and also i have compiled and included in the archive another exe (mbx_full) with fullscreen enabled. Beware on my system the fullscreen version don't work (i have only a black screen...). Here is the download link [url]https://we.tl/t-JdWY9vsI8h[/url] Please test. Thanks
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 04:04, 19 days ago
Re: A Game to Test (MBX)
[quote name=AMIGASYSTEM post=4866]@AMIGASYSTEM - @Farox Ok, the CLI window will be removed from the final version, otherwise on AROS One I will configure a script with the Run >NIL: I am preparing the Icons in the usual 4 AROS One Styles, if you want I will attach them so you can include them in the archive.[/quote] Yes is better to not show the cli window and maybe change the strange chars on title bar. Thanks for the icons, i will include in the release.
Responded in A Game to Test (MBX)
F
Farox 07-04-2024 04:02, 19 days ago
Re: A Game to Test (MBX)
It should support both keys and joy. Keys are up/down/left/right for movement z = shot x = Bomb c = Autofire v = special shot
Responded in A Game to Test (MBX)
AMIGASYSTEM
AMIGASYSTEM 07-04-2024 03:52, 19 days ago
Re: A Game to Test (MBX)
@Farox Ok, the CLI window will be removed from the final version, otherwise on AROS One I will configure a script with the Run >NIL: I am preparing the Icons in the usual 4 AROS One Styles, if you want I will attach them so you can include them in the archive.
Responded in A Game to Test (MBX)
You can view all discussion threads in this forum.
You cannot start a new discussion thread in this forum.
You cannot start on a poll in this forum.
You cannot upload attachments in this forum.
You can download attachments in this forum.
Moderator: Administrator

Filter by Tags

Popular Threads This Week

AROS One x86 Work In Progressby AMIGASYSTEM 139 posts
Tiny Aros DistrĂ²by Amiwell79 100 posts
ADoom3 benchmarkby retrofaza 39 posts
Development Planby deadwood 32 posts
The Fulcrum Scene Demoby Farox 16 posts
Odyssey Resourceby Amiwell79 15 posts
Sign In
Not a member yet? Click here to register.
Forgot Password?
Users Online Now
Guests Online 6
Members Online 0

Total Members: 224
Newest Member: Zhule
Member Polls
Should AROSWorld continue with AROS-Exec files (SMF based)?
Yes44 %
44% [12 Votes]
No26 %
26% [7 Votes]
Not sure30 %
30% [8 Votes]