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Development General

Development General
1854 posts | Last Activity on 17-07-2024 07:41 by pikewerfer
pikewerfer
pikewerfer 17-07-2024 07:41, 1 day ago
Re: Irritating bug of the month - July 2024
Voted for the mouse pointer. It currently makes it impossible for me to use AROS. Bugger.
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deadwood 13-07-2024 08:54, 5 days ago
Re: AxRuntime
Hi, Just wanted to share that AxRuntime has been noticed by editor of osnews.com [url]https://www.osnews.com/story/140225/package-amigaos-software-for-linux-and-windows-with-axruntime/[/url]
Responded in AxRuntime
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Farox 04-07-2024 17:29, 14 days ago
Re: Undefined Symbols when linking
Thanks i'll take a look. :)
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deadwood 04-07-2024 05:11, 15 days ago
Re: Undefined Symbols when linking
@Farox If I remember correctly those functions don't come from a link-library, but come from a "header". Essentially in every .c file that uses these functions, you need to [code] #include <proto/socket.h> [/code] Also, you need to manually open bsdsocket.library in your code - unlike other libraries, this one is not auto-opened. Please see this code for example: [url]https://github.com/deadwood2/contrib/blob/master/Networking/Apps/wget/src/main.c#L714[/url]
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Amiwell79 03-07-2024 17:27, 15 days ago
Re: Undefined Symbols when linking
Thank you for your effort:)
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Farox 03-07-2024 16:55, 15 days ago
Re: Undefined Symbols when linking
Hello I found a good game to port, it's a Real Time Strategy game..after some changes i have code that compiles...but i have some trouble at linking. The game uses Socket and after many hours of searching i found all the missing things in #include <clib/bsdsocket_protos.h> the game needs : select() setsockopt ::getsockname and many others. Now code compile fine without errors but at linking...i have: [quote]There are undefined symbols in 'AROS_debug/ht': U setsockopt(int, int, int, void*, unsigned int) U WaitSelect(int, fd_set*, fd_set*, fd_set*, timeval*, unsigned int*) U getpeername(int, sockaddr*, unsigned int*) U getsockname(int, sockaddr*, unsigned int*) U bind(int, sockaddr*, unsigned int) U recv(int, void*, int, int) U send(int, void const*, int, int) U accept(int, sockaddr*, unsigned int*) U listen(int, int) U sendto(int, void const*, int, int, sockaddr const*, unsigned int) U socket(int, int, int) U connect(int, sockaddr*, unsigned int) U recvfrom(int, void*, int, int, sockaddr*, unsigned int*) makefile.aros:97: recipe for target 'AROS_debug/ht' failed make: *** [AROS_debug/ht] Error 1 [/quote] Actually i link only with LIBS = -lnet -lSDL On Linux only SDL is necessary. Where i can find the missing symbols...in what library? Thanks
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Amiwell79 01-07-2024 04:50, 18 days ago
Re: Irritating bug of the month - July 2024
Deadwood there is a small problem with zuneview the same problem had zunepaint but it has been solved can something be done about it there is no hurry
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Amiwell79 01-07-2024 04:33, 18 days ago
Re: Irritating bug of the month - July 2024
Many Thanks:)
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deadwood 01-07-2024 01:11, 18 days ago
Re: Irritating bug of the month - July 2024
Thanks everyone who voted! This is the first time we reached 20 voting people :) Since we have a tie again, I did additional flip of the coin and results are: July: #25 August: #144
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deadwood 30-06-2024 01:38, 19 days ago
Re: Irritating bug of the month - July 2024
Just a reminder: today is the last day to vote!
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deadwood 27-06-2024 11:20, 21 days ago
Re: Irritating bug of the month - June 2024
Here is enhancement report for this topic: https://github.com/deadwood2/AROS/issues/147
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deadwood 27-06-2024 11:16, 21 days ago
Re: Irritating bug of the month - June 2024
@AMIGASYSTEM I checked the codes and this problem is there from at least release 20201110 - it has never been addressed before. The problem you linked to (post #158) was something slightly different an relating to SFS only. Currently the move codes in Wanderer are written in such a way that if there is a file with same name in target directory, the move operation will abort.
Templario
Templario 25-06-2024 17:20, 23 days ago
Re: Irritating bug of the month - June 2024
[quote name=deadwood post=5694]@deadwood - As for the system itself it is currently only me. Kalamatee, Mazze and Neil seem to be taking some time off but I hope they will be back at some point. Apart from the system itself you have distribution maintainers and 3rd party developers of course.[/quote] Uffs, too much work for one person, fixed the problems for Hollywood, Hollywood Designer and the pluggins with problems will be a imposible work.
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Amiwell79 25-06-2024 15:32, 23 days ago
Re: Aros Vision in Development
nice Olaf:)
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deadwood 25-06-2024 14:35, 23 days ago
Re: Irritating bug of the month - June 2024
As for the system itself it is currently only me. Kalamatee, Mazze and Neil seem to be taking some time off but I hope they will be back at some point. Apart from the system itself you have distribution maintainers and 3rd party developers of course.
Templario
Templario 25-06-2024 08:18, 23 days ago
Re: Irritating bug of the month - June 2024
Excuse me for asking, but how many people are involved in the development of AROS? One person, one team?
AMIGASYSTEM
AMIGASYSTEM 25-06-2024 04:06, 24 days ago
Re: Irritating bug of the month - June 2024
Strangely, deleting the 'Bug 140' update only worked once! I also noticed that if from Wanderer prefs one chooses Copy instead of Move, the copy is made successfully, so it could be the Move command that does not allow copying.
O
OlafSch 25-06-2024 03:40, 24 days ago
Re: Aros Vision in Development
a small update... I also work on distributions based on 3.1 where I take over the extensive desktops from aros 68k. I am currently working on a distribution using magellan based on a 3,.1 and P96 installation, already added some nice components like magic menu and powerwindows and added stuff like ahi, xad, xfd, whdload and so on. i am very happy currently with it. On long run I want a whole range of distributions covering most options on 68k (including aros and 3.1, UAE, PiStorm and V4) but also planned are versions Aros X86 native and the combination with Linux, all based on desktops Scalos and magellan.
AMIGASYSTEM
AMIGASYSTEM 24-06-2024 16:59, 24 days ago
Re: Irritating bug of the month - June 2024
I think you have solved [url=https://www.arosworld.org/infusions/forum/viewthread.php?thread_id=1142&rowstart=140&pid=2864][b]HERE[/b][/url] the problem! post #158 But as said without the Bug 140 correction the problem does not exist
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deadwood 24-06-2024 13:09, 24 days ago
Re: Irritating bug of the month - June 2024
Can you find back a reference when this bug was supposed to be fixed? I can't find anything about it in bug tracker as well as in commit history in the repository.
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