Oh no! Where's the JavaScript?
Your Web browser does not have JavaScript enabled or does not support JavaScript. Please enable JavaScript on your Web browser to properly view this Web site, or upgrade to a Web browser that does support JavaScript.

AROS Graphics HIDD - GFX acceleration for Wanderer

Last updated on 7 months ago
pixiepixieMember
Posted 7 months ago
How does AROS Graphics HIDD compares with MorphOS/AmigaOS4 accelerated underlying gfx systems? AmigaOS4 has extended their P96 system to accommodate for hardware accelerated transparency and shadow effects in workbench used by their 'composite engine' which seem tied to 3d capabilities of their gfx boards, where through CompositeTags() you get HW accelerated 3D features in 2D windows with BOOPSI GUI. and MorphOS also using a similar solution, Layers3D since 2.0.

Do we have something similar on AROS?

references:
:: compositing engine technical talks
:: JPV's MorphOS 2 Review
You can view all discussion threads in this forum.
You cannot start a new discussion thread in this forum.
You cannot reply in this discussion thread.
You cannot start on a poll in this forum.
You cannot upload attachments in this forum.
You cannot download attachments in this forum.
Users who participated in discussion: pixie
Sign In
Not a member yet? Click here to register.
Forgot Password?
Users Online Now
Guests Online 10
Members Online 1
mattson62

Total Members: 235
Newest Member: pikewerfer
Member Polls
Should AROSWorld continue with AROS-Exec files (SMF based)?
Yes44 %
44% [12 Votes]
No26 %
26% [7 Votes]
Not sure30 %
30% [8 Votes]