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Conversion x86-64-v11

Last updated on 1 day ago
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retrofazaDistro Maintainer
Posted 1 day ago
Someone on Facebook complained that there was no 64-bit version of Bounce Ball, so I compiled one for them.

BTW, does anyone know who wrote the AROS version? I got the source code from AROSOne 32-bit, but there was no information about the author in the source code.
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AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 9 days ago
I.A. confirms that FFmpeg includes the H.264 codec and can encode (E) and decode (D) video in this format. So the problem is not the codec.

x11grab is NOT on the list: This is the key point. Look through the list of codecs for a module called x11grab or something similar. You won’t find anything because x11grab is not a codec, but an ‘input device’ (a demuxer/indev). The command ffmpeg -codecs only lists codecs, not input/output devices.

The H.264 codec (libx264) is present and works (as shown by the list of codecs and yesterday’s test).

The X11 capture module (x11grab) is NOT included (confirmed by the error).

Support for input devices is disabled (as -devices does not work).

The cause of the ‘guru’ is therefore clear: when you select MP4, your screen recorder attempts to use the x11grab module to capture the screen, but FFmpeg cannot find it and the programme crashes
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ntromansSenior Member
Posted 9 days ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - With the help of I.A., I added MP4 and XiVID support to Screenrecorder; the compilation was successful, but unfortunately, if you try to save videos in MP4 and XiVID formats using Screenrecorder, the GURU error 0x80000003 f appears, errore 0000002625ab513f 0x0000000049c87830 core _IRQHandle (14) : Exception error code 00000005.

I.A. stated that the error was caused by FFmpeg not including the “x11grab” module; without this module, it is not possible to save in MP4 and XiVID formats.

It’s a shame – MP4 and XiVID would have been handy for avoiding having to save such large files!

If anyone is interested in integrating ‘x11grab’ into FFmpeg or has an alternative, I can provide the source code, which can be compiled on native AROS 64.


From ffmpeg -codecs it seems to say mpeg4 is available for both encoding and decoding.

Cheers,
Nigel.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 10 days ago
With the help of I.A., I added MP4 and XiVID support to Screenrecorder; the compilation was successful, but unfortunately, if you try to save videos in MP4 and XiVID formats using Screenrecorder, the GURU error 0x80000003 f appears, errore 0000002625ab513f 0x0000000049c87830 core _IRQHandle (14) : Exception error code 00000005.

I.A. stated that the error was caused by FFmpeg not including the “x11grab” module; without this module, it is not possible to save in MP4 and XiVID formats.

It’s a shame – MP4 and XiVID would have been handy for avoiding having to save such large files!

If anyone is interested in integrating ‘x11grab’ into FFmpeg or has an alternative, I can provide the source code, which can be compiled on native AROS 64.
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N
ntromansSenior Member
Posted 10 days ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - After creating AmiPlayMOD-GUI and WildMidi-GUI (see the review in the “AROS One ABIv11 64-Bit Work In Progress” thread), and again thanks to IA on AROS One, I successfully compiled Screenrecorder for AROS 64-bit, made a quick recording of a few minutes, and saved the file in the format described above—it was nearly 500 MB.

To be able to compile it on AROS One running on VMware, I had to make corrections to the Makefile and other source files!!!

Screenrecorder put a heavy load on the system, which slowed down a bit during recording—see the video—but in the end, the video was of excellent quality.

These applications will soon be published on the AROS Archive.

I’m attaching the video created with Screenrecorder, but converted to XiVID to reduce its size.


Wow, very impressive - ScreenRecorder is a really useful program to have :-)

Cheers,
Nigel.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 10 days ago
After creating AmiPlayMOD-GUI and WildMidi-GUI (see the review in the “AROS One ABIv11 64-Bit Work In Progress” thread), and again thanks to IA on AROS One, I successfully compiled Screenrecorder for AROS 64-bit, made a quick recording of a few minutes, and saved the file in the format described above—it was nearly 500 MB.

To be able to compile it on AROS One running on VMware, I had to make corrections to the Makefile and other source files!!!

Screenrecorder put a heavy load on the system, which slowed down a bit during recording—see the video—but in the end, the video was of excellent quality.

These applications will soon be published on the AROS Archive.

I’m attaching the video created with Screenrecorder, but converted to XiVID to reduce its size.
retrofaza, miker1264, Deremon, amigamia, ami-elvis, Argo, x-vision
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A
Amiwell79Distro Maintainer
Posted 4 months ago
Yamagi Quake 2 can run in software rendering and the source code is available on archives, I don't know if it can be ported
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Amiwell79Distro Maintainer
Posted 4 months ago
it is a cult game thank you retrofaza
Edited by Amiwell79 on 11-03-2026 07:25, 4 months ago
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Great job, Prince of Persia is one of the most famous, well-known and beautiful games we've had on Amiga and beyond.
Now with the bigger screen, it's much more fun to play!
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retrofazaDistro Maintainer
Posted 4 months ago
https://archives.arosworld.org/?function=showfile&file=game/platform/sdlpop.x86_64-aros-v11.zip

Prince of Persia. The latest version, ported to SDL2. Lots of new options, the port required a lot of tinkering because our SDL2 doesn't have all the features. If there are any Prince fans here, I'd love to know if it's possible to complete the game? Smile
Amiwell79, deadwood, miker1264, x-vision
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Okay, I fixed it. I only replaced the binary. The old version used the zipped sound folder.
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retrofazaDistro Maintainer
Posted 4 months ago
Hmm, on my VMWare, the sound works just like everywhere else. Are you sure you have a SOUNDS folder in the game directory?

@ALL
Could someone else please check xRick under VMWare?
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retrofazaDistro Maintainer
Posted 4 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - Thanks, I've updated AROS One.
Sound does not work on VMware xRick


Thanks for the test, I'll check what's going on with VMware when I get back from work
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Thanks, I've updated AROS One.
Sound does not work on VMware xRick
R
retrofazaDistro Maintainer
Posted 4 months ago
Several more fixes/improvements in ports:

Timeless demoscene
https://archives.arosworld.org/?function=showfile&file=demo/scene/timeless.x86_64-aros-v11.zip
(fullscreen toggle, FULLSCREEN tooltype)

Boy demoscene
https://archives.arosworld.org/?function=showfile&file=demo/scene/fit/boy.x86_64-aros-v11.zip
(fullscreen toggle, FULLSCREEN tooltype)

Delugem
https://archives.arosworld.org/?function=showfile&file=game/puzzle/delugem.x86_64-aros-v11.zip
(changed default window size, fullscreen toggle, FULLSCREEN tooltype, added vsync)

xRick
https://archives.arosworld.org/?function=showfile&file=game/platform/xrick.x86_64-aros-v11.zip
(new version - ported to SDL2, joystick enabled, fullscreen toggle, FULLSCREEN tooltype)
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retrofazaDistro Maintainer
Posted 4 months ago
https://archives.arosworld.org/?function=showfile&file=demo/scene/dose2.x86_64-aros-v11.zip

Minor fixes in the port of this fun Demoscene:
- ported to SDL2
- added fullscreen toggle (Alt+Enter)
- added FULLSCREEN tooltype
- remove launcher
Edited by amigamia on 04-03-2026 07:21, 4 months ago
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retrofazaDistro Maintainer
Posted 4 months ago
Improved Tinytris port.

If the previous version crashed when you exited, check this one out - it should be fixed.

I also added a full-screen switch during gameplay (Alt+Enter).

https://archives....os-v11.zip
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retrofazaDistro Maintainer
Posted 4 months ago
https://archives....os-v11.zip

I have slightly improved this simple and enjoyable game.
- Added full screen toggle (Alt+Enter)
- Added joystick button support
- Added FPS counter (F key)
- Optimised game size
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Amiwell79Distro Maintainer
Posted 4 months ago
No, it's not the same thing, but you can run it from the 68k emulator.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Last week, I successfully tested ‘freedoom’ (free WAD files) with the “PrBoom” and ‘Odamex’ engines available on Aros Archive (no source). It would be useful to have a 64-bit version as well.
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