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GLFW 3.4 and Raylib 5

Last updated on 4 months ago
A
Amiwell79Distro Maintainer
Posted 4 months ago
serk you have the sorce code of amissl for aros and protraker 2.3D
D
deadwoodAROS Dev
Posted 4 months ago
It works for me on hosted when started from Shell which has 256kb stack. If started from double-click it crashes due to using aroun 90kb stack when stack is set to 40960.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
On WMware it works fine, but a 4000000 high stack is required, without Stack I have a Guru
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retrofazaMember
Posted 4 months ago
at me tetris from the attachment still crashes on startup
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serk118ukserk118ukSoftware Dev
Posted 4 months ago
Sorry i was going to upload raylib5.5 to archives but one test fails so i have to resolve before i upload.

mean time i implement AutoStack to 8BallPool,Tetris and reAttached , Please try again just refreshing executables and no need to set stack size but just double click and run.

Tetris has music and thats Raylib game and needs GPU power, 3D accelerator card helps for smooth game play and for sound.

I have seperated Sound driver from raylib and recompiled as static library. it helps if your project does not need sound ,little executable and if you want sound just link raylib with raudio and sound will work too..

anyway i will try to sort out this little glitch with raylib and will upload to erchives when i can. sorry my life is busy due to xmas arround the corner.

Please test attached executables and for better library for AROS.
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AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Did some tests with the new Games:

VMware Player + Stack 4000000 = Work fine

Native AROS PC + Stack 4000000
- Netbook ACER Aspire One ZG5 Intel GMA Mobile 945SE
VESA = Work fine
Native = Guru

- Netbook Dell Inspiron Mini 910 Mobile IntelGMA 945GSE
VESA = Work fine
Native = Guru
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 4 months ago
Did some tests with the new kMusicPlayer:

VMware Player = "No Crash" (even if the Modules folder is empty)
Only problem is what you see in the screenshot, the volume bar covers the numbers.
Resolution used 1024x768

Native AROS PC + Stack 4000000
- Netbook ACER Aspire One ZG5 Intel GMA Mobile 945SE
VESA = Crash only if Modules folder is empty
Native = Crash even if Modules folder includes Wave

- Netbook Dell Inspiron Mini 910 Mobile IntelGMA 945GSE
VESA = Crash only if Modules folder is empty
Native = Crash even if Modules folder includes Wave
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serk118ukserk118ukSoftware Dev
Posted 4 months ago
Thanks , if music plays smoothly than raylib 5.5 should be in archives sometimes tomorrow.

Only kmusicplayer has auto stack implementation but not rest , its funny they work very well on my tests with stack 4000000.

Crashes on startup is stack related, anyways I am glad new ahi backend works smoothly.

8BallPool
i.postimg.cc/pdGk3GnP/20241209-172628.jpg
Edited by serk118uk on 11-12-2024 15:55, 4 months ago
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retrofazaMember
Posted 4 months ago
Hi @serk118uk !

Linux hosted:

Tetris - crash at startup

8-ball - crash at startup

kMusicPlayer - crash at startup when no files in modules drawer
- with mp3 in the drawer the player starts up and the music plays smoothly! Smile
- after closing the window the program crashes

VirtualBox:

All programs randomly crash at startup. but when they work, music plays smoothly.
Several times kMusicPlayer started up, but there was no sound at all.

real hardware ASUS P8Z68-V LX + gt220 card:

Tetris - crash at startup

8-ball - crash at startup

kMusicPlayer - crash at startup when no files in modules drawer
- with mp3 in the drawer the player starts up and the music plays smoothly! Smile

Overall there is a huge progress with the sound, great job!
Still only those errors with the stack
serk118ukserk118ukSoftware Dev
Posted 4 months ago
Tetris
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serk118ukserk118ukSoftware Dev
Posted 4 months ago
8BallPool
Edited by serk118uk on 11-12-2024 13:29, 4 months ago
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serk118ukserk118ukSoftware Dev
Posted 4 months ago
Hi ppl,

I have the final test before i reupload everytning back to aros archives.

Updated Raylib to 5.5 and reworked on AHI backend (fixed few memory leaks)

KMusicPlayer -> use F1 to change colour and F2 to change fti/view render mode.(last orbit render mode needs supported 3d gfx )

8BallPool & Tetris run via command line with stack arround 4000000.

Please test and let me know if works for you native or via vmWare.
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retrofazaMember
Posted 5 months ago
Yes, the kMusicPlayer and kMusicPlayer_1 versions with the fix run on real hardware. Both behave like my game “picaros” - graphics are fast, but music interrupts. Roughly 2 seconds of sound and 1 second of silence....
serk118ukserk118ukSoftware Dev
Posted 5 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - Thanks, I was also trying MeteMP3 today, I'm also creating new skins where it's possible, great player, but I noticed 2 strange things:

If you load a music file, and press the Play button several times "without highlighting the file in the PlayList" MeteMP3 crashes

Another strange thing, if there is no "lstloc.cache" file in the MeteMP3 folder the system crashes, the same problem also occurs with ArModPlugPlayer


I am glad that you are testing and reporting the issues, MeteMP3 sourcecode was gone with my corrupted hd way back and that's one reason why I start developing arSFSDoctor, anyway I have cloned much as I can not as how it was but we have new working MeteMP3 player at testing stage atm
serk118ukserk118ukSoftware Dev
Posted 5 months ago

retrofaza wrote:

@retrofaza - @serk118uk

I tested on real hardware with a graphics card and on linux hosted. (System latest - update2)

Only examples from Lib_Raylib5 work.

Koala seasons, kMusikPlayer, rfxgen and examples from RayGui crash the system, stack error.


Stack error was fixed with kMusicPlayer (see last attachment here)

Focus is kMusicPlayer , as I had mix responds and not sure which route to take , it could todo with hw we are using or something changed within new core or ahi and than again it could be the sound driver or pthread.

KMusicPlayer plays fine on some aros hw and than my intel gma side slow and music plays fine than with your tests , graphics are smooth but you have problem with sound..

My raylib backend uses AHI and pthread to fill in buffer and play. I was too confident that ahi conversion going to work as how I planned since I use same functions on MeteMP3 player and works smoothly..

Anyway I start adding debug point to trace and resolve sound backend.

Stack issue is resolved with kmusicplayer and will add to other programs and reupload soon..
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 5 months ago
Thanks, I was also trying MeteMP3 today, I'm also creating new skins where it's possible, great player, but I noticed 2 strange things:

If you load a music file, and press the Play button several times "without highlighting the file in the PlayList" MeteMP3 crashes

Another strange thing, if there is no "lstloc.cache" file in the MeteMP3 folder the system crashes, the same problem also occurs with ArModPlugPlayer
serk118ukserk118ukSoftware Dev
Posted 5 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - serk, I'm experiencing problems with ArmodPlugPlayer, with the new Core the Buttons tend to invade the black frame, also when you play some Mods a strange font appears.

Midi files are also heard badly!


I will recompile ArmodPlugPlayer and will upload to archives , I may have to attach here for tests before I upload.
R
retrofazaMember
Posted 5 months ago
@serk118uk

I tested on real hardware with a graphics card and on linux hosted. (System latest - update2)

Only examples from Lib_Raylib5 work.

Koala seasons, kMusikPlayer, rfxgen and examples from RayGui crash the system, stack error.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 5 months ago
serk, I'm experiencing problems with ArmodPlugPlayer, with the new Core the Buttons tend to invade the black frame, also when you play some Mods a strange font appears.

Midi files are also heard badly!
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 6 months ago
serk the two executables are similar in behaviour, kMusicPlayer is a bit more stable than kMusicPlayer_1, on VMware kMusicPlayer is slow, maybe a native video sheda is required ?

I made a small video where you can see the problems encountered, the Very High Stack is requested if the file "Path.txt" does not exist in the folder
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Users who participated in discussion: serk118uk, deadwood, AMIGASYSTEM, retrofaza, Amiwell79, mmartinka, miker1264, Puni, Dr_Oetker
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