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Is a Easy RPG port to AROS Possible?

Last updated on 4 years ago
M
Easy RPG is an open source game player compatible with RPG Maker 2000/2003. If I recall right it uses a SDL. Anyone happen to know if a port to AROS is possible. I would like to see this player ported.

Easy RPG Website
[url]https://easy-rpg.org/[/url]
cavemann
A quick glance, it seems to need Gtk and Cmake for the editor. Both not very easy for Aros. I didn't see an Sdl requirement, but just because it uses Sdl in some way, doesn't mean it can be easily ported.

It looks like they have a wiki. Perhaps you can ask there.
M
[quote][url=http://arosworld.org/forum/viewthread.php?thread_id=150&pid=853#post_853][b]cavemann wrote:[/b][/url]

A quick glance, it seems to need Gtk and Cmake for the editor. Both not very easy for Aros. I didn't see an Sdl requirement, but just because it uses Sdl in some way, doesn't mean it can be easily ported.

It looks like they have a wiki. Perhaps you can ask there.[/quote]
Thanks for the info. I tried their forums already and they didn't even know what AROS was (to be fair my description was a very bad one with many errors). Also the editor is not required for the player to work. The editor is still not really worthwhile anyway. It is a replacement for the RPG Maker 2000/2003 editor, but it doesn't do much yet. But taking a closer look, AROS may not be the best choice for a port. Oh well, at least I got Amiga Forever integrated to Icaros.
M
Hi mugenfightertube,

Nah, you description was accurate enough ;)

If you're serious about porting and also new to it, then perhaps some information that might help you:

- First get yourself familiar with the AROS buildsystem/SDK
- Try to find some ready to go (small) linux archives that compiles out of the box for AROS (or with minor adjustments)
- Then try some bigger projects, or attempt to compile some of those dependencies that bigger projects (usually) depend on.

There are some ports (diff files) available in [url=http://repo.or.cz/w/AROS-Ports.git]the AROS ports repo[/url], from which you could learn.

It requires an enourmous amount of effort/time if you want to get yourself familiar with porting software for AROS (or porting in general).

Mostly you will run into issues, some of them already encountered by others (search the aros-exec.org forums), but most probably not encountered before. In case the latter, you can always ask for help, but usually you're on your own on figuring out how things need to be adjusted in order to get things to compile/work for AROS (or amiganoid platforms in general)

Whatever you do, stay cool and please enjoy :)
M
[quote][url=http://arosworld.org/forum/viewthread.php?thread_id=150&pid=856#post_856][b]magorium wrote:[/b][/url]

Hi mugenfightertube,

Nah, you description was accurate enough ;)

If you're serious about porting and also new to it, then perhaps some information that might help you:

- First get yourself familiar with the AROS buildsystem/SDK
- Try to find some ready to go (small) linux archives that compiles out of the box for AROS (or with minor adjustments)
- Then try some bigger projects, or attempt to compile some of those dependencies that bigger projects (usually) depend on.

There are some ports (diff files) available in [url=http://repo.or.cz/w/AROS-Ports.git]the AROS ports repo[/url], from which you could learn.

It requires an enourmous amount of effort/time if you want to get yourself familiar with porting software for AROS (or porting in general).

Mostly you will run into issues, some of them already encountered by others (search the aros-exec.org forums), but most probably not encountered before. In case the latter, you can always ask for help, but usually you're on your own on figuring out how things need to be adjusted in order to get things to compile/work for AROS (or amiganoid platforms in general)

Whatever you do, stay cool and please enjoy :)[/quote]
Thanks for the info. I'll have to get use to porting software for general use anyway because I plan on being a computer programmer. I'm kind of new to AROS/Amiga, but I find the platforms enjoyable. So I figured way not port a piece of software I like to a platform I like. I'll try to take your advice and use it to the best of my abilities.
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