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SDL2 software ports

Last updated on 7 months ago
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 7 months ago
Okay, regarding issue 145, it seems that the problem has disappeared with the latest test build from 19-09-2025.
Needs to be tested more thoroughly!
R
retrofazaDistro Maintainer
Posted 7 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - What kind of problems do you encounter with Zune preferences?


https://github.co...issues/145
https://github.co...issues/217
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 7 months ago
What kind of problems do you encounter with Zune preferences?
R
retrofazaDistro Maintainer
Posted 7 months ago
I added the following to the FBNeo GUI:
- a window for editing ROM paths
- a window with custom Zune preferences (which, unfortunately, is a bit glitchy in Zune itself)

N
ntromansSenior Member
Posted 7 months ago

Deremon wrote:

@Deremon - Amiberry is not designed to work on 32bit unfortunately but we have janus-uae for that (also JIT on janus works well on 32bit)
Yes it has JIT although on hosted it does not work very well, it behave very strange, but on native it seems to work, more tests are needed it's like a "beta" at the moment


I use Janus every day at work (principally for PageStream and FinalCalc) so if you'd like someone to beta test in 64 bit native I'd happily give it a go.

Cheers,
Nigel.
D
deadwoodAROS Dev
Posted 7 months ago
Congratz, great work! We will finally have a modern Amiga emulation experience Smile
Argo, Deremon, Farox
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DeremonMember
Posted 7 months ago
Amiberry is not designed to work on 32bit unfortunately but we have janus-uae for that (also JIT on janus works well on 32bit)
Yes it has JIT although on hosted it does not work very well, it behave very strange, but on native it seems to work, more tests are needed it's like a "beta" at the moment
retrofaza, Argo, nikos
N
ntromansSenior Member
Posted 7 months ago

Deremon wrote:

@Deremon - Hi all,
I've a preview of what is brewing under the hood Smile

finger crossed!


Looks great! Is this for 64 bit, 32 bit or both? Also, does this one have a JIT?

Cheers,
Nigel.
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 7 months ago
It looks great, congratulations on a job well done!
D
DeremonMember
Posted 7 months ago
Hi all,
I've a preview of what is brewing under the hood Smile

finger crossed!
Amiwell79, retrofaza, Argo, Farox, x-vision, nikos
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retrofazaDistro Maintainer
Posted 7 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - Great job, with the Zune Skins it will look even better!

Thanks, so I still have the following on my TODO list:
- an additional window with settings for ROM paths, etc.
- enabling customization of ZUNE skins
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 7 months ago
Great job, with the Zune Skins it will look even better!
R
retrofazaDistro Maintainer
Posted 7 months ago
A small change, but quite difficult to implement... now images in the GUI are scaled.

D
deadwoodAROS Dev
Posted 7 months ago
Looks really good @retrofaza!
R
retrofazaDistro Maintainer
Posted 7 months ago
I am posting another video showing the progress of work on the MUI/Zune GUI for FBNeo. Most of the functionality is already complete.

Amiwell79, Deremon, Argo
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retrofazaDistro Maintainer
Posted 8 months ago
I have working filters. It took me a long time and required a lot of debugging (I have no experience in writing complex MUI applications). But as you can see, it works stably with a large number of files.

TODO:
- change the layout of elements in the window
- progress bar in MUI when scanning ROMs
- information about the highlighted game (text info, title image, preview image)
- maybe additional search by game name (or part of the name)?

If you have any ideas, suggestions, or inspiration, please let me know.

Amiwell79, ntromans, Argo
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 8 months ago
Fantastic!
R
retrofazaDistro Maintainer
Posted 8 months ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - An iGame-style menu for Amiga or WHD_MENU used on AROS
A 32-bit version would also be welcome, as it is still in use at the moment!


Okay, the simple list is already working.
As soon as I have a little more time, I will expand it with additional options (filtering, images, etc.).

Amiwell79, Argo, x-vision
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retrofazaDistro Maintainer
Posted 8 months ago
This game is a puzzle game where you have to break up groups of gems of the same color before they reach the end of the board.

Technical stuff: I removed sdl2_mixer and used simple audio so that the game doesn't require OpenGL. It's probably another bug in our SDL2 that using sdl2_mixer forces accelerated mode.

The game is already in the archives:
https://archives....os-v11.zip

deadwood, Amiwell79, Deremon, nikos
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 8 months ago
An iGame-style menu for Amiga or WHD_MENU used on AROS
A 32-bit version would also be welcome, as it is still in use at the moment!
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Users who participated in discussion: amigamia, terminills, deadwood, AMIGASYSTEM, ntromans, retrofaza, OlafSch, Farox, Deremon, x-vision