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SDL2 software ports

Last updated on 11 hours ago
R
retrofazaDistro Maintainer
Posted 3 days ago

AMIGASYSTEM wrote:

@AMIGASYSTEM - It doesn't work with VMware; an error appears (see screenshot). Guru follows


Thanks for the test. I'll try to fix it today when I get home from work
R
retrofazaDistro Maintainer
Posted 3 days ago
Please check if this binary works on your VMware
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R
retrofazaDistro Maintainer
Posted 2 days ago
@AMIGASYSTEM

So, how does this fix work on your processor?
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 2 days ago
OK, this fix works really well on VMware whether you set it to 1 CPU or 2 CPUs; I'll give “expansion Hellfire” a go now.

How do you start the Hellfire expansion?
R
retrofazaDistro Maintainer
Posted 2 days ago

AMIGASYSTEM wrote:

How do you start the Hellfire expansion?


Settings - Mods - Hellfire:On
AMIGASYSTEMAMIGASYSTEMDistro Maintainer
Posted 2 days ago
Thanks, Hellfire works fine, see screenshot. I’m not sure if you need to copy the ‘lang.dat’ file included on the Hellfire CD as well.
The various languages in Hellfire work fine even without this file.
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R
retrofazaDistro Maintainer
Posted 2 days ago
I'm glad it works. I'll update the file in the aros archives and get started on the next port Smile
R
retrofazaDistro Maintainer
Posted 2 days ago
A new port of Heroes of Might and Magic II for the 64-bit AROS system (latest fheroes2 sources):

https://www.youtube.com/watch?v=h-WpeEaZO8E
deadwood, Argo, sonountaleban
R
retrofazaDistro Maintainer
Posted 1 day ago
amigamia, sonountaleban, Argo
R
retrofazaDistro Maintainer
Posted 23 hours ago
Download link for Fheroes2:
https://archives.arosworld.org/?function=showfile&file=game/strategy/fheroes2.x86_64-aros-v11.zip

Extract game resources from the original distribution of HoMM2.

Copy the subdirectories ANIM, DATA, MAPS and MUSIC
from the original game directory to the fheroes2 installation directory.
sonountaleban, aha, Argo
R
retrofazaDistro Maintainer
Posted 11 hours ago
TheXTech is a free and open-source game engine for Mario-like platforming games. There is a complete and extended source code port of the Super Mario Bros. X 1.3 game engine (later just "SMBX" ), and its direct unofficial continuation after development halted in the 2011th year. This engine preserves full compatibility with levels and episodes made for the original SMBX game, including its repacks. And it's allowed to create brand-new Levels, Episodes, and content packs. Unlike the original SMBX game that depends on Windows and x86, TheXTech can work on many operating systems.

https://www.youtube.com/watch?v=ev1LLCdbWJI
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