Development General
Development General
2423 posts | Last Activity on 20-12-2020 16:18 by deadwood
deadwood 20-12-2020 16:18, 4 years ago
Re: SDL 2.0 for AROS
Actually I'm planning to update GCC to 6.5.0 as part of ABIv0 refresh. Hopefully this will give enough C++ support.Responded in SDL 2.0 for AROS
amigamia 12-11-2020 13:37, 4 years ago
Re: can I execute old classic A500 programs?
[quote name=spictera post=2086]@spictera - hi
I just loved the old a500 hw with its sprites, smoth graphics, music..
it was so fast, and great workstation
can I play old classic pinball dreams/fantasy etc on aros distributions?
any idea or feedback how to do this
regards Tomas[/quote]
Hi Tomas,
Your options are various to enjoy A500 games again. If you have a Windows operating system, your best option is to use WinUAE but you need to supply your own kickstart ROM images. Alternatively you can also buy Amiga Forever 8, which makes it much easier to setup if you are a first timer.
If you are a linux/mac user then you can use FS-UAE which shares some of the code base from WinUAE but you still need to supply your own KickStart images (You can buy them from Cloanto on any android phones and transfer them on your PC).
This is just the tip of the iceberg. There is A LOT of information online but start with the tools I mentioned above and see how it goes.
You can also use Amiga Emulator within AROS and the best option there is to use Janus-UAE from ICAROS Desktop.
Let us know if you have any additional questions.Responded in can I execute old classic A500 programs?
amigamia 08-11-2020 20:04, 4 years ago
Re: no sound and icaros freezing
Hi Tomas,
Welcome to Aros World! While Icaros boots just fine in VirtualBox, the hardware support for it is not the best. I have tried it many times as well in VBox and experienced the same issues.
If you have a machine that supports it, I'd recommend VMware Player or VMware Workstation. Icaros has a better drivers support for VMware hardware virtualization.
Alternatively, you can use QEMU-KVM if VMware is not an option due to unsupported CPU. I am currently using it under Linux Mint with AQemu GUI and it is quite stable. Sound and Network work great, the only component I haven't managed to escape the VESA mode is the video drivers.
I'll post some pictures soon to show...Responded in no sound and icaros freezing
spictera 08-11-2020 16:57, 4 years ago
Re: can I execute old classic A500 programs?
hi
I just loved the old a500 hw with its sprites, smoth graphics, music..
it was so fast, and great workstation
can I play old classic pinball dreams/fantasy etc on aros distributions?
any idea or feedback how to do this
regards TomasResponded in can I execute old classic A500 programs?
spictera 08-11-2020 16:49, 4 years ago
Re: no sound and icaros freezing
hi
I have just installed latest stable version of Icaros as I am a big fan of Amiga.
I installed this on a virtualbox VM guest OS as unknown OS type, with 32GB disk, and 2GB memory.
I selected AC97 as soundcard
this to see how it Icaros works
first issue..
no sound
second issue
starting graphics playing video makes the aros icaros os to freeze, and does not respond to any activities
I really love this os, and want this to work
any hint of what can cause this issue?
regards TomasResponded in no sound and icaros freezing
amigamia 26-10-2020 13:13, 4 years ago
Re: AROS Installer broken?
Thank you magorium and cavemann. I will test it out.Responded in AROS Installer broken?
magorium 25-10-2020 14:44, 4 years ago
Re: AROS Installer broken?
[quote name=cavemann post=2082]
There is a replacement installer in the archive, but I haven't tried it. It might be better.[/quote]
ALB42 needed one for the Free Pascal installation script (see also https://blog.alb42.de/2020/07/10/arm-aros-fpc-install/) and that one seem to work as expected for me (note the link to github in that post). I did not test the installer extensively though.
I assume that ALB42 used the same installerLG as the one present in the archives (albeit perhaps a bit newer).Responded in AROS Installer broken?
cavemann 23-10-2020 16:17, 4 years ago
Re: AROS Installer broken?
It did not work the last time I tried it. So this may be a long term issue.
There is a replacement installer in the archive, but I haven't tried it. It might be better.Responded in AROS Installer broken?
amigamia 16-10-2020 10:35, 4 years ago
Re: AROS Installer broken?
Is the AROS installer broken? For some reason, every install script I have used to far does not work or defaults to the Demo installer screen.Responded in AROS Installer broken?
amigamia 29-08-2020 08:32, 4 years ago
Re: Syntax Highlighting in Annotate 3.0.1
[quote]
Not sure if you can call it better, but the only other editor that I know of that can support multiple programming languages is ALB42's EdiSyn ( https://blog.alb42.de/programs/edisyn/ ).
[/quote]
Of course!! I forgot about EdiSyn. I tried it a while back and I was very impressed. I think I am going to give it a spin again.
[quote]
There are of course the usual suspects such as vim,
[/quote]
I tried to download vim from aros-archives and another place that I found googling but every time I try to run or install it with the installer provided, it keeps prompting to insert volume with the name 'vim' to continue. I wouldn't mind vim but it should be this problematic to get it running.Responded in Syntax Highlighting in Annotate 3.0.1
magorium 28-08-2020 11:59, 4 years ago
Re: Syntax Highlighting in Annotate 3.0.1
[quote name=amigamia post=2074]@amigamia - Thanks Magorium, I actually got them to work. There is an option in the under settings "Try Syntax highlighting" when selected it shows the colours.
[/quote]
Oh, yeah... I forgot about that option. Sorry about that :(
[quote]
Syntax highlighting is not that great though.
[/quote]
It is possible to fully customise annotate's syntax highlighting, although it can be a bit spartanic to get it right.
imho there is one small step missing in their implementation that would make it much simpler to use for end-users, but last time I spoke the developer (ages ago), development was halted with the exception of fixing bugs (and even that seemed debatable) and I do believe (if I remember correctly) accepting improvements. I understand, as it was developed ages ago. It is open source so anyone could have a go.
[quote]
Are there any better alternative to Annotate for AROS?
[/quote]
Not sure if you can call it better, but the only other editor that I know of that can support multiple programming languages is ALB42's EdiSyn ( https://blog.alb42.de/programs/edisyn/ ).
Some of the code used there is mine... so be prepared :D
There are of course the usual suspects such as vim, and there are for sure more editors for example for classic 68k (if lucky then open source, so could perhaps be (re-)compiled for AROS).Responded in Syntax Highlighting in Annotate 3.0.1
amigamia 28-08-2020 10:51, 4 years ago
Re: Syntax Highlighting in Annotate 3.0.1
Thanks Magorium, I actually got them to work. There is an option in the under settings "Try Syntax highlighting" when selected it shows the colours. Syntax highlighting is not that great though. Are there any better alternative to Annotate for AROS?Responded in Syntax Highlighting in Annotate 3.0.1
magorium 27-08-2020 09:39, 4 years ago
Re: Syntax Highlighting in Annotate 3.0.1
Hi amigamiga,
I cant't say I have had any issues with regards to annotate's highlighting.
That said, it can be a bit finicky to set it up with AROS. Most problems seem to stem from the missing pens/colors.
I have a (unfinished) howto that you can read here: http://fpcamigawiki.alb42.de/index.php?title=Using_annotate but that is very specific to my needs (using a custom pascal highlight colours).
Do note that changing/setting up the pencolours influences your whole workbench so in case it relies on that you would have to find a middle ground or as I usually do, use annotate on it's own public screen so that it has its own set of pens.
Have you tried to see what pens/colours are present on your AROS system ? There are two small tools that are ale to show them for you (but I can't remember their name from memory, so in case you are not able to locate them I would have to look it up for you).Responded in Syntax Highlighting in Annotate 3.0.1
amigamia 26-08-2020 09:42, 4 years ago
Re: Syntax Highlighting in Annotate 3.0.1
Hey all,
Does anyone have the same issue as I have with Annotate on AROS? There is no syntax highlighting but the screen-shot on the download link shows it working in AOS4.Responded in Syntax Highlighting in Annotate 3.0.1
cavemann 12-08-2020 14:06, 4 years ago
Re: SDL 2.0 for AROS
@ deadwood
"I think our compiler supports C++11."
The default compiler on abi0 native (4.6.4) is not c++11 compatible (hint, hint). But it does accept -std=c++0x. And I'm not sure, but maybe it will accept -std=c++1l for some features.Responded in SDL 2.0 for AROS
amigamia 10-08-2020 16:54, 4 years ago
Re: SDL 2.0 for AROS
Hi deadwood,
I actually have been learning C++ for quite a while through university's classes (Completing my BS in CS soon). I just never used it in a real project and the job I am doesn't allow me to use it every day. I wanted to use the opportunity to learn game programming while applying what I have learned over the years. Yes C++11 is the standard I am using.
SDL looks like the best option so far but I have been looking at Love2D as well. AROS has 0.8.0 ported by Bszili :)Responded in SDL 2.0 for AROS
deadwood 10-08-2020 13:11, 4 years ago
Re: SDL 2.0 for AROS
Well ABIv0 is the stable version so this is actually were people should port stuff. Waiting for ABIv1 is... well... while(true);
Yet another test.
@amigamia
If you want to learn C++ than I suggest using some tutorials on C++11. A number of nice things have been added that change a lot how you program with standard library. I think our compiler supports C++11.Responded in SDL 2.0 for AROS
deadwood 10-08-2020 13:07, 4 years ago
Re: ABIv0 or ABIv1
The ABIv1 is still considered "evolving". I actually forked it, made some cleanup and decided to free it. This is what is the base for AxRuntime as well. My stable version is available in my github repo.
Oh, and testing posting at the same time.Responded in ABIv0 or ABIv1
cavemann 11-07-2020 18:52, 4 years ago
Re: SDL 2.0 for AROS
I would like to see SDL2 ported too. I know that BSzilli helped to port it to Morphos, but he hasn't been very active on Aros lately. The code is available if you want to try and port it, but probably not a piece of cake.
I don't think that Abi1 even has SDL1 ported yet. And I don't think that anyone would port SDL2 to Abi0, since it's not being updated much anymore.
Buckaroo, Bugs, haha sounds interesting, good luck :)Responded in SDL 2.0 for AROS
amigamia 11-07-2020 13:54, 4 years ago
Re: SDL 2.0 for AROS
Hello Arosians,
Does anyone know if SDL 2.0 is being ported to AROS ABIv0 or v1?
I'd like to start using it to develop a new(old) video game that I have been trying to create for a while now. I want to use the process to learn more about video game development, AROS, C++ development and at the same time do the work once to port the game to other platforms.
The idea here is to develop the game with the tools available in AROS such as lunapaint, milky tracker, etc. The second part of the idea is to develop the game for AROS only first and then port it to other platforms.
The seed of this video game came many years ago when I was a high school student and due to life events, never sat down play with it. All I have is an idea and a splash image hand drawn.
The name of the video game is "Tommy Bacheroz" but I have since changed the name to "Tommy Buckaroo" to make it more internationally readable. Bacheroz is an anglicized word from "Bacherozzo" which is slang for "Bug" in Italian.Responded in SDL 2.0 for AROS
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