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General Chat

General Chat
868 posts | Last Activity on 29-01-2024 18:28 by miker1264
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miker1264 29-01-2024 18:28, 3 months ago
Re: Icon Tools
Now I have an accurate formula for Alpha Blending with a Background Color when using WriteRGBPixel (graphics library). We repeat the process for each red, green, blue value of the source pixel we are blending with the background color (bgvalue). src_alpha is the alpha value of the pixel we are blending. We have to make it between 0-1 so : alpha = (src_alpha/255); value = ceil [ bgvalue ( 1.0 - alpha ) + value1*(alpha); where value1, value2, value3 are the source pixel red, green, blue values.
Responded in Icon Tools
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miker1264 28-01-2024 13:42, 3 months ago
Re: Icon Tools
I have a revised roadmap for Icon Tools that seems more realistic. For Icon Toolkit it will be the app launcher for Icon Clone, Icon Drop, Icon Split, Icon Tint, Icon Type, Icon Style. Icon Press will be an All-In-One Icon Application that can make or split both PNG and IFF Icons. Icon Edit will be very similar with an added Color Palette and the Extended Options Buttons. As soon as the Save Amiga Icons functions are complete for Icon Press I will include that in Icon Drop and update the current version to save PNG Icons (Dual PNG Icons) and IFF Icons (Amiga Classic Icons aka Glow Icons). Then there is Icon Builder, Theme Builder, and MUI Re-Builder. The last two aren't Icon Tools but they share similar features. :) I'm also planning to release some Picture Tools such as RGB2GIF, RGB2PNG, RGB2IFF that use the simplified user interface. As well as Picture2GIF, Picture2IFF, Picture2HAM and the Picture Viewer which only uses a classic window only interface with a menu system. I hope to also make it compatible with Amiga OS 3.5/3.9. Maybe since the other apps including Icon Tools use a GadTools User Interface they may also be compiled for Amiga OS as well as for AROS. ;)
Responded in Icon Tools
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miker1264 26-01-2024 16:05, 3 months ago
Re: Icon Tools
deadwood I agree. Sometimes it seems like I worked several hours but only made little progress. But some of the code and concepts are difficult.
Responded in Icon Tools
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deadwood 26-01-2024 15:30, 3 months ago
Re: Icon Tools
[quote name=miker1264 post=3835]@miker1264 I've been working on this icon tool since January 5th for an average of about 4 hours per day. It takes a lot of time to develop and test new code.[/quote] I can only suppor that statement ^^. A day should at least have 48 hours so that we can develop all we want and have time for sleep ;)
Responded in Icon Tools
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miker1264 26-01-2024 15:22, 3 months ago
Re: Icon Tools
So what is different about this one? It's the screenshot of the first Glow mask drawn by drag-n-drop to display the image and by reading the chain code description directly from the text file. That makes further testing much easier. I attached my revised chain code diagram. I'm using letters instead of the original numbers. I've been working on this icon tool since January 5th for an average of about 4 hours per day. It takes a lot of time to develop and test new code.
Responded in Icon Tools
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miker1264 25-01-2024 12:21, 3 months ago
Re: Icon Tools
The screenshot shows some progress since last time. Drag-n-drop now works to display the large image on the right side. I still have to refine the function for alpha blending to draw to the Window Rasterport. As you can see from the screenshot Icon Builder actually draws the glow mask based on the image chain code. I'm experimenting with reading the chain code directly from a text file. The sample log file shows that it works. The sample CC file is for reference. The chain code diagram is also for reference to get an idea of how it works. So what is the benefit of using an Icon Tool like Icon Builder? I sure wish I had this tool while I was drawing all the glow masks by hand for the floppy disk, Ls-120, zip100, flash disk and ram disk icons. Each Glow mask takes about 20-30 minutes to draw by hand in a paint program. In Icon Builder as long as the chain code is good it takes about 2 seconds! What a time saver. :)
Responded in Icon Tools
Amiwell79
Amiwell79 21-01-2024 09:23, 3 months ago
Re: Icon Tools
at the moment I'm worrying about donating what I can for the porting of WCS and then I'm in contact with Papio for work on a tool I'll be sure to give you something as soon as I can
Responded in Icon Tools
Amiwell79
Amiwell79 21-01-2024 08:35, 3 months ago
Re: Icon Tools
ok miker:)
Responded in Icon Tools
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miker1264 20-01-2024 22:02, 3 months ago
Re: Icon Tools
Here is the documentation for drawing Glow Masks. I've included a PDF as well as the source code samples for all the glow mask functions. Amiwell and anyone else who would like to contribute for my efforts to encourage me to write these applications can find my email address in the Icon Builder ReadMe file.
Responded in Icon Tools
Amiwell79
Amiwell79 20-01-2024 16:11, 3 months ago
Re: Icon Tools
Great Miker when you finish the tool I will send you a donation I lost your email
Responded in Icon Tools
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miker1264 20-01-2024 14:33, 3 months ago
Re: Icon Tools
Here is the traditional before and after. I used def_Picture. It's the easiest to describe with chain code. I'll provide a PDF and source code I've written to show how it's done.
Responded in Icon Tools
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miker1264 20-01-2024 14:31, 3 months ago
Re: Icon Tools
Why are my posts constantly getting lost? Then I have to choose Oldest or Newest to see anything.
Responded in Icon Tools
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miker1264 20-01-2024 00:49, 3 months ago
Re: Icon Tools
As some background information may be necessary I will start there. About a month ago I was working on standardizing the manual method of drawing an icon image glow border. Starting from scratch I had to come up with a way to make a very close approximation of the glow borders that are already existing for Ken's Icons. I started by drawing a Glow mask around the image with pre-defined colors. The glow mask is used to apply a gaussian blur effect to make the completed glow border we are most familiar with. But there was a problem. My resulting Glow borders didn't match the original icons. So I contacted Ken Lester who is the original author of Ken's Icons. He shared one of his Glow Masks for one of his icons and he told me the exact colors to use for the Glow mask and exactly how to apply the blur effect which also confirmed that my entire approach was correct. With that information I worked out the exact manual method to draw a glow mask and to produce a nice, authentic looking glow border. The manual method uses a paint program to make a Tile Image by reducing the background pixels to completely transparent. What's left is the image in the middle which is completely opaque. We then use the three colors: white, yellow, orange with very specific RGB values to draw the Glow mask. We start at the top left corner of the image because that seems easiest the use the first color (white) to draw the inner color band. We work in a clockwise direction placing white pixels. The next color band is yellow which is a parallel offset from the white band. The outer band is the orange color. That completes the drawing of the glow mask. But how would that all work in a computer program. Over the last few weeks I have developed the code to draw glow masks.
Responded in Icon Tools
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miker1264 19-01-2024 21:36, 3 months ago
Re: Icon Tools
I've been busy writing tools for AROS. I've made some progress with IconBuilder to draw icon glow borders. It's actually a collection of tools with a button menu that helps me to automate the process of making icons. For a while I didn't even think it was possible to draw a glow mask using only computer code. But it works...:)
Responded in Icon Tools
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deadwood 11-01-2024 11:35, 3 months ago
Re: AROS Hosted Screen Resolution
You seems to have only one resolution detected by AROS while normally there should be a number of resolutions on that list. Are you running X server or Wayland? If Wayland, can you switch to X server and see whether you are getting more solutions. Which version of AROS are you running? 32-bit or 64-bit?
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Wintermute 11-01-2024 11:20, 3 months ago
Re: AROS Hosted Screen Resolution
Not persistently, no. I can temporarily force a resolution by unclicking the "default" checkbox and then "Use", but upon the next start things are back to where they where. The "Save" option does not do anything.
Amiwell79
Amiwell79 11-01-2024 10:03, 4 months ago
Re: Tiny Aros Distrò
there will be minor changes to DOpus5 in the next release of Tiny Aros
Responded in Tiny Aros Distrò
Amiwell79
Amiwell79 11-01-2024 09:57, 4 months ago
Re: Tiny Aros Distrò
I don't know how you can do without DOpus5 it is too useful [url=https://ibb.co/27yHz3B][img]https://i.ibb.co/WW6jrv1/dopus5.jpg[/img][/url]
Responded in Tiny Aros Distrò
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miker1264 10-01-2024 19:18, 4 months ago
Re: Icon Tools
[quote name=AMIGASYSTEM post=3657]@AMIGASYSTEM - Created for you 3 Skins for Theme Builder and 3 Skins for MUI Builder[/quote] AMIGASYSTEM The artwork is great. :) For the Theme Builder I like the one with the wooden panel background. For the MUI ReBuilder I like the blue 3D tunnel background. Theme Builder will use three files to build themes and config files. It uses a Color Theme Template, Grey Theme Template, and a coordinates text file. From the Color Theme Template and coordinates file it will draw reference rectangles so you can save the image and check the coordinates. Copy Rectangles Button will copy the artwork in each rectangle to the correct folder and rename it accordingly. Make Theme Config uses all three source files to write the basic theme config file. Setting up the templates and coordinates file will take some time. But once the files are in place if you have color variations for each theme style building the themes could be so much easier.
Responded in Icon Tools
AROS-Confidence
AROS-Confidence 10-01-2024 18:40, 4 months ago
Re: A Prayer and a Poem for the Amiga Community and everybody!
In perfect spiritual love there is an ocean of light full of dark stars. You can open your heart to yourself we see everything That light and darkness are in balance and everything is alive The light of darkness connects with space and the sun The cosmos of light is merciful and kind. and the transcendental nature of water, gases, earth and fire, as well as blood and living things, comes to life in spirits beyond violence. Educate those who cannot and will not, and save the best and worst in the world These include recognition and awareness, understanding and freedom, anarchy, order and forgiveness. Life brings together those who cannot forgive and Teach them to forgive what they can never forgive. Let brightness shine through ALL worlds and enlighten those who cannot understand. All with technology and nature for an eternal peace treaty from the mind and heart of life! and that everything flows into eternity Collect all the good and bad ideas in your cosmos and transform them into light matter. Transform them into something better and leave it as it is. May the gods of gods purify everything and grant the wishes of the impossible. Those who want the impossible deserve the impossible and joy and even euphoria Free yourself from guilt through forgiveness and return to a state of innocence to save all lives. Freed by magic from the wounds of life, give life and stand tall, honest, just, right and sincere, and enlighten the spirits of hearts to create love, the comprehensive nature of things. and they evolve and they make everything and AROS be equal to life and death!
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